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Game Programming with Python, Lua, and Ruby
Game Programming with Python, Lua, and Ruby |  | 收藏 | | | 作者 | Tom Gutschmidt | | ISBN | 1-59200-079-7 | | 出版日期/版本 | 2003 | | 格式 | CHM 已编译的HTML帮助文件 |
主题内容 | | Get ready to dive headfirst into the world of programming! "Game Programming with Python, Lua, and Ruby" offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own sectionyou'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Rubyincluding functions, string handling, data types, commenting, and arrays and stringsare examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!
Features
The three scripting languages are all discussed separately, each with their own section.
A great tool for learning high-level languages
Suitable for beginners, game developers, or programmers
Comes with finished and tested open source game code and scripts |
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忙里偷闲,以酒对月,烟花美景,尽在刹那!
程序之道是如此!
一个在软件打滚多年,仍不悟道的三流程序员!!!
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